
At Dawn
Course Project
At Dawn was created as part of a course in which we were given a theme to create a game around. The theme for this game was “This happens every day”. With this in mind I created a game with a groundhog day type scenario, where the same day plays out over and over again until the main character can find a way to escape this loop.
At Dawn is a top down twin stick shooter, with multiple weapon types and character progression via a leveling system. The multiple weapons were designed with the intent to have players be forced to use different weapons against the various enemy types; creating gameplay where the player must quickly choose which threats to deal with first and swap weapons accordingly. Each day the waves of enemies are the same giving players a chance to learn from their previous attempts and improve on them. The other skills the player can level up are intended to allow even the least skilled players to eventually win.
This was a solo project, with all the gameplay and scripting done by myself, with the art assets coming from a premade asset pack.
Play the game
Gameplay trailer for Project: Mantic0re




